Unagi App

Mobile Ordering Experience Design

Unagi is a fictional family-owned restaurant in Tokyo serving traditional Japanese cuisine. For this case study, I designed a mobile app to help a diverse customer base—busy professionals and elderly patrons—order food quickly and independently, without the friction of traditional counter service.

Timeline

May – Oct 2021

Role

Solo UX Designer

Tools

Figma, Paper Prototyping

Deliverables

Research, Personas, Wireframes, Prototypes

Unagi Restaurant App Design

The Challenge:

Unagi's customers faced two distinct but related problems:

  • Time-strapped workers couldn't afford long waits during limited lunch breaks
  • Elderly patrons with mobility limitations struggled to get staff attention in a busy restaurant

Goal:

Design an app that allows customers to browse the menu, view allergen information, and place orders quickly—all from their table or in advance.

My Role:

Solo UX Designer — I led the entire design process from research through high-fidelity prototyping.

  • User interviews and empathy mapping
  • Persona development and journey mapping
  • Paper and digital wireframing
  • Low and high-fidelity prototyping (Figma)
  • Two rounds of usability testing
  • Accessibility considerations and iteration

Research & Discovery:

I conducted interviews with 8 participants about their food ordering habits and created empathy maps to understand their needs. Two primary user groups emerged: working professionals who needed speed and efficiency, and retired individuals who valued independence but faced physical or technological barriers.

Key Pain Points:

Time

Working adults are too busy to spend time waiting for service or meal preparation

Accessibility

Existing food ordering platforms lack assistive technologies and readable fonts

Information

Users need detailed, trustworthy dish information with photos and allergen details

Simplicity

People with limited tech experience need intuitive, straightforward interfaces

Personas:

M

Misaki

38 years old · Working mother · Part-time publishing employee · Tokyo

"I can't go out for dinner often, so I want it to be a really enjoyable experience."

Misaki is a mother of two toddlers who works part-time while the kids are in nursery. She enjoys dining out with family and friends but is lactose intolerant, making it difficult to find suitable food options.

Goals:

  • Maximize quality time with kids
  • Find restaurants with clear allergen information
  • Order quickly when dining with friends

Frustrations:

  • Limited kid-friendly options at restaurants
  • Wasting time asking waitstaff about ingredients
  • Apps that don't show allergen details
T

Takao

66 years old · Retired · Widower with 2 adult sons · Takaoka, Toyama

"I want to be able to order by myself without bothering the waitress."

Takao lives with his older son's family but spends a lot of time alone while they're at work and school. He enjoys eating lunch out daily but has arthritis that limits his mobility.

Goals:

  • Enjoy eating out independently
  • Learn to use new technology
  • Maintain dignity and self-sufficiency

Frustrations:

  • Difficulty getting staff attention due to mobility issues
  • Confusing app interfaces with small text
  • Feeling like a burden when asking for help
User Journey Map

User Journey Mapping:

I mapped both personas' journeys from downloading the app to receiving their food. This revealed key opportunities for improvement.

StageTaskOpportunity
Get AppDownload & set up accountStep-by-step guide, loyalty rewards
Browse MenuCheck dishes, allergens, add to cartSearch & filter, kids' section, large fonts
Submit OrderSelect table, confirm orderQR code table selection
View ConfirmationGet receipt, choose paymentAdd 'pay at counter' option
Get FoodReceive order, verify correctnessShow estimated prep time

Ideation & Design:

Paper Wireframes

I sketched multiple variations of each screen to explore different approaches. For the home screen, I prioritized an easy and informative ordering process with clear visual hierarchy.

  • Large, prominent CTA button for starting orders
  • Horizontal scrolling carousels for dish preview
  • Category-based menu organization
  • Bottom navigation for easy thumb access

Digital Wireframes

The digital wireframes translated research insights into interface decisions: prominent 'Start New Order' button, horizontal carousel to preview dishes, clear category sections, and bottom navigation bar with icons for accessibility.

Digital Wireframes

Usability Testing:

Round 1 Findings (Low-Fidelity)

'Submit order' button not clearly visible

High

Solution: Add persistent button at bottom of screen

Users confused by some UI patterns

Medium

Solution: Use more conventional design elements

Round 2 Findings (High-Fidelity)

Users wanted more dish details and allergen info

High

Solution: Added allergen tags and expanded dish descriptions

Unclear how to add items to order

Medium

Solution: Added helper text: 'Press + to add item'

Users wanted to order faster

Medium

Solution: Streamlined flow, reduced steps

Usability Testing Results

Final Design:

Key Screens

1. Home Screen

  • Prominent 'Start New Order' CTA
  • Carousel preview of popular dishes
  • Category-based browsing

2. Menu/Order Screen

  • Expandable category accordions
  • Allergen information visible
  • Persistent 'Finish Order' button

3. Order Summary

  • Line items with quantities and prices
  • Total clearly displayed
  • 'Edit Order' option

4. Payment Options

  • Credit card payment
  • Pay at counter option
Design Iterations Before and After

Accessibility:

High Contrast Color Palette

Green (#1B8A6B) on white provides strong contrast. Important buttons use distinct colors.

Icon + Text Navigation

Bottom nav uses both icons and labels, improving usability for all users.

Screen Reader Support

Alt text added to all food images. Semantic structure for assistive technologies.

Adjustable Text (Future)

Identified need for font size options during testing. Recommended for next iteration.

Button Contrast (Future)

Secondary buttons with darker background or black text could improve readability even if current palette meets contrast requirements.

Outcomes & Impact:

The app is really easy and intuitive to use, and there is a lot of information about the dishes. It's perfect for a small but busy restaurant.

— Peer Review Feedback

Key Achievements:

  • Created accessible ordering flow for both tech-savvy and elderly users
  • Addressed all 4 major pain points identified in research
  • Validated design through 2 rounds of usability testing
  • Delivered comprehensive design system for developer handoff

Reflections & Next Steps:

What I Learned

This project reinforced the importance of following the complete design process. Every round of research and testing revealed insights that significantly improved the final product. The biggest lesson: never assume you know what users need—always validate.

Next Steps

  • Additional usability testing to validate that pain points have been fully addressed
  • Expanded user research to identify new feature opportunities
  • Accessibility audit with users who rely on assistive technologies
  • Developer collaboration for implementation guidance

Designed by Belblue

© All rights reserved 2025